We've implepented many changes to existing RL Tibia content to make it more fun for casual players
We've increased forge bonus for momentum by 25% compared to RL Tibia and 50% for ruse and onslaught compared to RL Tibia
We've reduced time of each rotation to 2 days, down from 2 weeks compared to RL Tibia
We've increased bonus given by boss points past 1250 points significantly increasing bonus equipment XX%
Second slot is available at 750 points, down from 1500 points compared to RL Tibia
Each slot has it's own price increase calculator similar to prey slot on RL Tibia. Once you decide to roll for 100k (left slot), the price of the right slot won't be affected. As an example this in total allows players to roll 2x for free, 2x for 100k, 2x for 400k, 2x for 700k etc.
Both druid and sorc UE spells does not trigger 4s global cooldown. They trigger 2s cooldown similar to other attack spells
There are 2000 influenced creatures on the map, up from 50 compared to RL Tibia. They also have 20% chance to drop Sliver. Their exp is increased by 50% amount of health increased and they have chance to drop additional set of loot similar to loot prey, 5% per influenced level. 5% for tier 1 and 25% for tier 5.
There are 200 fiendish creatures on the map, up from 4 compared to RL Tibia. They also have 20% chance to drop Exalted Core. Their exp is increased by 50% amount of health increased and they have chance to drop additional set of loot similar to loot prey with 65% chance.
Everyday there is a random bestiary category boosted. Monsters from that category e.g Dragon, Human counts twice towards bestiary.
Daily boosted boss cooldown has been reduced to 6 hours.
Edron werebosses, Darashia werebosses, Asura palace bosses, Issavi bosses cooldown has been reduced to 6 hours. This should allow players to farm boss points easier.